

You know, come to think of it, we don't have ANY Rock-types in Pokken. And while a good personality makes a bad or unoriginal moveset slightly more forgivable, a good personality with a unique moveset is MUCH more compelling.Īctually, I have to ask, how many earthbenders are there in general in fighting games? I don't recall seeing many Earth-affiliated characters in most of the fighting games I'm at all familiar with, though admittedly Soul Calibur is the only non-Smash or Pokken fighting game I really care all that much for. Good characters can make up for a cliche or even sub-par story, while no matter how original your story is, bad characters will inevitably drag them down. The only time it isn't is in fighting games, but I would say personality and moveset potential are about equally important, especially in Smash. So anyone else on here with an interest in writing, remember this, and remember it well: Characters are the single most important aspect of any story, and the most important aspect of any character is a good personality. There's one thing I can say, though, and it's the single most important advice for any writer.

My specialty is in action and using the powers of the characters I'm working with to their fullest extent for epic, flashy fight scenes. I'm also a writer, though I have much yet to learn, and it's entirely fanfiction right now. To end off this post, I'd just like to say that I personally see so much more potential in Lycanroc than I do in incineroar, and I really hope Sakurai has been thinking the same way.Ĭlick to expand.Ah, a kindred spirit! Seems we even find inspiration in similar areas. Sorry for the long winded rant, sometimes I don't know when to stop and with the stress I've been having recently I needed to get it out. And knowing what I know, yes, I have come up with a decent character idea/character arc for an incineroar based character but I've created more than one for characters I have based on Lycanroc. Let's just say I know my way around creating characters and making them unique. Heck, one of my mii fighters from smash 4 has become a fully fledged and original character in my writing and all I had to go off of was a default sword fighter.

I could be watching a movie, watching a show, listening to music, playing a game of some kind, all of these can inspire me to work with the things I've been shown.
Lycanroc dusk form gx how to#
As probably none of you know, I am a writer (not a very good one, but I'm trying to improve) and the one thing I know how to do best is take an idea and make it into a unique character. Now as a last part to this post I would like to talk about uniqueness and character related aspects. And the anime is very good at displaying them: Secondly.who's to say the other Pokémon candidates aren't expressive? In fact, part of Lycanroc's appeal is the wide array of emotions the three forms are capable of. For one, would personality alone be enough to sell a character, especially one whose abilities aren't very unique compared to fighters we already have? We haven't yet seen a newcomer get in who was carried by personality and had little to offer otherwise-in fact, we saw the opposite happen once already when Chrom got sidelined. There're a couple problems with that line of thought, though. On a side note, that leaping pose Dusk is doing there is probably close to what the actual Smash render would be like. I even pointed it out in the earlier Challenger Approaching video! Yeah, the fact that the first theme deck for Gen 7 based around anything other than a starter, and the first non-starter GX-class card that debuted therein, both involved a Lycanroc is further proof that this line was planned to be a big deal from the get go.
